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Rando.gg
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No Internet Game
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Google Doodle Baseball
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Doodle Champion Island Games
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Google Gravity
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Google Minesweeper
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Google Doodle Scoville
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Google Cricket
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Google Doodle Rubik’s Cube
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Google Santa Tracker
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Google Maps Snake
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Google Doodle Halloween 2018
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Cyberpunk Corporation
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Play Live Poker
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Gobble
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Microsoft Jewel
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Minecraft
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Bloxd.io
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Geometry Dash
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Google Baseball
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BitLife
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Paper.io 2
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Among Us
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Tracks
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Hole.io
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Traffic Jam 3D
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Tall Man Run
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Google Snake Game
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Slope 3
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Cookie Clicker
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Crazy Cars
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Run 3
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Flappy Bird
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Snowball.io
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3D Moto Simulator 2
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Paper Snakes
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Cluster Rush
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Flying Police Car Game
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Real Cars in City
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Subway Surf Tokyo
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Monkey Market
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FNAF2
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LOL BEANS.io
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Stick War: Infinity Duel
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Madness Combat – The Sheriff Clones
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Doodle Jump
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SandStrike.io
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A Small World Cup
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Draw Climber
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Slow Roads
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Crossy Chicken
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Infinite Craft
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Magic Cat Academy
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Geometry Dash Subzero
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4×4 Offroader
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Blumji Rocket
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Drift Hunters
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Sushi Party
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Yes Or No Challenge
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Stack Colors
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Super Buddy Kick 2
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Soccer Skills
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Rainbow Tsunami
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FNAF Shooter
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Geometry Jump
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Demolition Derby
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Narrow
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Stickman vs Skibidi Toilet
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Plants vs. Zombies
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Grand Extreme Racing
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Barbie Face Care
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Prison Escape
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Funny Battle Simulator
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Poker World
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Krunker
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Blocky Snake
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Ragdoll Hit
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Piano
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Backrooms
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Idle Mining Empire
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Speed
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Time Shooter 3: SWAT
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Google Space Invaders
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Traffic Tour
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The Bowling Club
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Papa’s Pizzeria
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Bow Mania
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Granny 2 Horror House
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Wood Block Tap Away
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Super Liquid Soccer
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Only Up Parkour 2
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Life Clicker
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Poly Track
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Breaking the Bank
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Red Ball 4 vol 2
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Football Legends
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Temple Runner Holi Festival
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8 Ball Pool
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Lethal Sniper 3D: Army Soldier
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Short Life
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Stickman: The Battle
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2048 Cupcakes
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Who is?
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UNO 4 Colors
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Parkour Race
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Tank Trouble
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Perfect Peel
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My Shopping Life
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Merge Round Racers
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Penalty Shooters 2
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Merge Archer Defense
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Fruit Ninja
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Crowd Run 3D
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Big Shot Boxing
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Mine Shooter
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Ice Cream Cake
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Shell Shockers.io
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3 Minutes to Escape
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Blumji Ball
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Skibidi In The Backrooms
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Electron Dash
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Poker Patio
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Equation Art Creations
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Stickman Climb
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Dinosaur Game
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Stunt Car Challenge
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2048
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Mr Bean Jump
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Kour.io
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Extreme Run 3D
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Noob: Zombie Prison Escape
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Penalty Shootout
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Downhill Chill
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TPS Gun War 3D
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Football FRVR
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Shape Balance
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Merge Snake Battle
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Stair Race 3D
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Schoolbreak.io
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Idle Startup Tycoon
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Ninja.io
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Battleship War
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BFF Christmas Cookie Challenge
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Math Puzzle 1
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Guess Who Multiplayer
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Two Punk Racing
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Idle Ants
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Bubble Academy
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Ice Fishing 3D
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Papa’s Cupcakes
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Rooftop Snipers
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Kirka.io
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Bob the Robber
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Tag
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Words of Wonders
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Cooking Festival
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Vectaria.io
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Snow Rider
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Fly Car Stunt
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Merge
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Reversi
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Ev.io
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Raft Battle Multiplayer

Street Fighter 2
Street Fighter II: The World Warrior was originally released for the arcades in 1991. It is the second entry in the Street Fighter series and the arcade sequel to the original Street Fighter released in 1987. The game was Capcom’s fourteenth arcade game for the CP System. Players can choose from many playable characters, each with their own unique fighting style, in Street Fighter II, which improves on many concepts introduced in the first game.
There are several conventions and rules that are already in place in Street Fighter II from its 1987 predecessor. It is a series of best-two-of-three matches in which the player engages opponents in close quarter combat. During each round, the player must deplete their opponents’ vitality before the timer runs out. The fight will be declared a ‘double KO’ or ‘draw game’ if both opponents knock each other out at the same time or the timer runs out with both fighters equally vital. Additional rounds will be played until sudden death is reached. Street Fighter II’s first edition allowed for ten rounds in a match without a clear winner; Champion Edition reduced this to four rounds. It is the computer-controlled opponent who wins by default in a single-player match or both fighters lose in a two-player match if there is no clear winner by the end of the final round.
In single player mode, players will receive bonus points after every third match. There are three bonus games: a car-breaking event, similar to another bonus round in Final Fight, a barrel breaking bonus game where barrels are dropped off from a conveyor belt on top of the screen, and a drum breaking bonus game where drums are flammable and piled on top of each other.
An eight-directional joystick and six attack buttons make up the controls of the game, just as they did in the original. Jumping, crouching, and moving the character towards or away from opponents are all controlled by the joystick, as well as guarding the character against attacks from opponents. A punch button and a kick button each have a different strength and speed (Light, Medium and Heavy). In addition to grabbing/throwing attacks, which weren’t included in the original Street Fighter, the player can perform a variety of basic moves in any position. The player can perform special moves by inputting directional and button-based commands, just as they did in the original.
Due to the selection of multiple playable characters, each with their own fighting style and special moves, Street Fighter II differs from its predecessor. By performing another move during the animation of certain moves, the player could cancel the animation of some moves, allowing them to combine several basic and special moves together. Later, the ‘combo’ system became a standard part of fighting games, and was expanded upon in later Street Fighter installments.